Xyz Reflect
Trap Counter

Xyz Reflect

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When a Spell Card, Trap Card, or monster effect is activated that targets a face-up Xyz Monster(s) on the field: Negate the activation, and if you do, destroy it, then inflict 800 damage to your opponent.




 
 
AI Power Analysis
Removal / NegationConfidence: MediumEvaluated Oct 7, 2026
54± 6/ 100
Power Score
Intrinsic 54
Deck 54

Xyz Reflect — Power Evaluation

Final Score: 54 ± 6 · Confidence: Medium

  • Intrinsic: 54 · Deck: 54 · Meta: provisional
  • Primary role: Removal / Negation · Secondary: Board breaker

Why it scores here

Xyz Reflect is a set Counter Trap that negates a Spell, Trap, or monster effect that targets a face-up Xyz Monster, destroys the negated card, and deals 800 damage. Its power comes from the negation and removal, and it earns no points for its 0 ATK/DEF or its popularity. The Xyz-only target restricts it to decks that run Xyz Monsters, so it is a narrow but reliable answer rather than a general one. The 27-deck sample across 16 archetypes confirms it is a practical, low-cost slot, but there are no combo records to show it converts into a board.

Axis scores

Axis Score Evidence
Accessibility 55 Set Trap that needs a Xyz Monster on the field to matter; 27 of 400 sampled decks run it with 16 distinct archetypes, so it is reliably accessible in Xyz decks (observed).
Combo & Conversion 25 Text shows a negate-and-destroy plus 800 damage, but there are no recorded combos, so no conversion beyond the single exchange is shown (inferred).
Resource Economy 45 One card answers one activation, and the card destroys the negated card, giving a 1-for-1 with 800 damage; no refuel or search (verified).
Effect & Interaction 60 Negates Spell, Trap, and monster effects, which is broad activation coverage, but only when the target is a face-up Xyz Monster, which limits its reach (verified).
Material Utility 10 Trap card with no body, so it provides no material value (verified).
Resilience & Flexibility 40 Set Trap is exposed to backrow removal and is useful only when a Xyz Monster is on the field, with no recursion (inferred).
Deck-Building Efficiency 65 Single copy typical (avg 1.41 copies per deck), no garnets or locks, and a clean 1-of slot in the sampled decks (observed).

Calculation

Weight profile: Primary role Removal / Negation; no secondary blend applied (secondary role Board breaker noted, not blended). Intrinsic ≈ 54, Deck ≈ 54, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Negates Spell, Trap, and monster effects that target Xyz Monsters
  • Destroys the negated card and adds 800 damage
  • Present in 27 sampled decks across 16 archetypes
  • Cheap, single-copy slot with no garnet or lock cost

Weaknesses

  • Only protects face-up Xyz Monsters, so it is dead in non-Xyz decks
  • Set Trap that needs setup time and is exposed to backrow removal
  • No recorded combos showing conversion into a board
  • No refuel or card advantage beyond the 1-for-1

Counters / choke points

  • Backrow removal such as Mystical Space Typhoon, which hits the set card before it is needed
  • Effects that target a non-Xyz monster, which this card cannot answer

Best use

Single-copy protection for Xyz Monsters against targeted spells, traps, and monster effects. Decks: Gagaga, Shark, RaidRaptor, Wind-Up, Infernoble Knight. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: negates Spell, Trap, or monster effects targeting a face-up Xyz Monster, destroys the negated card, deals 800 damage; 27 of 400 sampled decks run it; avg 1.41 copies; 16 distinct archetypes; Frame type Trap, no ATK/DEF or link
  • Observed: Gagaga, Shark, and RaidRaptor decks run it most often (5, 3, 3 decks); Common partners Monster Reborn (11 co-decks) and Dark Rebellion Xyz Dragon (10 co-decks)
  • Inferred: Accessibility depends on a Xyz Monster being on the field, so it is practical mainly in Xyz-heavy lines; Set-trap exposure to backrow removal and to being played around by the opponent; Score treats the card as a narrow Removal/Negation answer rather than a generic one
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard) for inclusion % across larger samples no banlist token, so 3 copies assumed legal in all formats the text says destroy "it"; the destroyed card is read as the negated activation source, which matches the printed card but is not spelled out in the evidence











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